I'm an attorney, working primarily in the video game and social media industries, practicing transactional, intellectual property, copyright and trademark law.
Over the last twenty years, I’ve been privileged to work on the leading edge of technology, overseeing the business and legal aspects of multi-million dollar interactive projects, managing software and video game development, and marketing teams. I’ve participated in the development and launch of over seventy five video games, of which fifteen or so have sold over one million units. I've also crafted licensing and software agreements with leading Hollywood studios, sports teams and athletes, iconic rock musicians, actors, and recognized properties. But it’s in working with creative individuals-- programmers, artists, musicians, and designers--that is most satisfying.
Skills:
- Interactive software and technology law, including software transactions, licensing, privacy, and IP rights (licensed to practice law in California and the Federal Courts).
- Trademarks and copyrights for software and technology products.
- On-line and digital publishing, including crafting mobile, social, interactive game, and on-line advertising strategies and legal agreements.
- Global business development, including rich ties with software and video game developers, publishers, and licensors worldwide.
- Console and mobile game development.
- Business acquisitions.
Focus: Entertainment and transactional law (including copyrights and trademarks), contract negotiation, company valuation and acquisition, software development, marketing and advertising within the video game industry.
Practice areas
Interactive media, privacy, social media protection, auditing, negotiations, and royalty recovery.
State | Status | Acquired | Updated |
---|---|---|---|
CA | Active | 2010 | 06/15/2022 |
Legal answers | 12 |
Legal guides | 0 |
Association name | Position name | Duration |
---|---|---|
Video Game Bar Association | Member | 2012 - Present |
State Bar of California | 2010 - Present |
Publication name | Title | Date |
---|---|---|
Gamasutra | General Patton's Final Battle | 2015 |
Gamasutra | Understanding your Kickstarter Liabilities | 2015 |
Gamasutra | Why Zenimax v. Oculus Matters | 2014 |
Questions of Digital Law | The Bar Bulletin | 2014 |
Gamasutra | Hitting the Reset Button on Video Game Copyrights | 2013 |
Develop Magazine | Six Legal Mistakes App Developers Make | 2013 |
Gamasutra Magazine | 5 Most Influential Video Game Law Suits 2012 | 2013 |
Gamasutra Magazine | Zynga's Key Defense | 2013 |
Gamasutra Magazine | On Determining Studio Value | 2009 |
Gamaustra Magazine | The End Game - How Developer Sold Their Studios | 2004 |
Conference name | Title | Date |
---|---|---|
Video Game and Digital Media Symposium Loyola Law School | Video Game and Digital Media Symposium Loyola Law School | 2014 |
Game Developer's Conference - Canada | GDC Canada: Rogers On Determining Studio Value To Publishers | 2009 |
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